Geometry Dash Subzero has three main levels with different designs and challenges:
1. "Press Start"
The first level, “Press Start,” in Subzero contains spikes, platforms, and small passages. The level becomes harder as the player goes, adding increasingly intricate leaps and obstacles. To help players learn the game's mechanics and rhythm.
2. "Power Trip"
The second level, "Power Trip," is harder with quicker action and more complex obstacle placement. Moving platforms and narrower spaces make time even more precise on the level. To keep up with the beat, players must leap harder and be more athletic.
3. "Subwoofers"
The third and final Subzero level, "Subwoofers," is the hardest. More tough, quicker, and intricate passages are included. Longer jump sequences, harder timing, and more obstacles await players. This level is Subzero's hardest due to its rapid pace and intensity.
3. Music
Musically, Geometry Dash Subzero stands out. The rhythm-based gameplay is enhanced by MDK, Boom Kitty, and Noisestorm's vibrant and fast-paced music. Each level is designed to match the music, making timing crucial. Player immersion is enhanced by the game's soundtrack, which accelerates as the game becomes harder.